Hi! I'm Leo.
I build games, teams, and creative processes.
My background began in art, but over time I found myself drawn to something bigger than creating visuals alone. I enjoy bringing people together, shaping ideas into clear directions, and building the structure that allows great creative work to happen.
I work across game art, production, and development, moving comfortably between creative vision and practical execution. Whether it’s defining an art direction, planning production, coordinating multidisciplinary teams, or developing games independently, I’m most motivated when I can help transform ambitious ideas into something people can actually play.
Beyond development, I believe games are built through communities as much as they are through code and art. I actively connect with developers, organize local meetups, and enjoy learning from people across different disciplines and cultures.
I’m always looking for opportunities to create meaningful games, collaborate with passionate people, and keep building things that matter.